Most people still play poker to basically have fun and when that happens thoughts of detailed strategy tend to go out the window. To start learning about poker strategy however, you need to understand the four basic types of poker. Those four types are listed below with a brief introduction to each one given.Weak and LoosePoker players that are weak and loose are perhaps the worst poker players in the world. A weak player is one that does not take the initiative very often on betting, preferring instead to call with marginal hands all the way down to the river in the hopes of getting lucky. Players that are loose are players that do not discriminate very well when it comes to starting hand selection and will often enter a pot with absolute crap like J-3, 2-4 and 4-9. These are the two worst aspects of strategic poker play and for that reason a player that is both weak and loose is a player that can do nothing but lose in the long run.Weak and TightPlayers that are weak and tight are marginally better than players that are weak and loose. Tight players will play good hands and for that reason will often end up entering the pot with very strong starting hands. However, when they are in the pot, the player will then play those hands weakly, only calling when they should be raising unless they have the absolute nuts in a particular hand at a particular point. Players that are weak and tight are known as rocks generally and while this strategy can make you marginally profitable at the lower limits, it will result in your eventual demise if you play any higher than that. For many poker players, being weak and tight is a station along the path to becoming a complete poker player.Strong and LoosePlayers that are strong and loose do not discriminate very well in their starting hand selection and in addition to that will also be extremely aggressive in betting, often bluffing and raising with absolute crap to back up their raises. They are often known as maniacs and as far as poker strategy goes, strong and loose is a better strategy than weak and tight because a strong and loose player will win many bluffed pots from a weak and tight one.Strong and TightStrong and tight is the pinnacle of Poker Strategy and it is the poker strategy that the vast majority of professional poker players use. They tend to only enter pots with good hands or hands that have a lot of potential and when they are in pots they tend to play those pots aggressively. If you want to be a good poker player, your ultimate goal should be to emulate this type of Poker Strategy as best as you can.
When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.